Orcas.
30 days, 30 projects, no hardware needed. Everything ran on a laptop with a webcam and Python.
Mac, Windows, Linux.
All AI ran locally.
Creative Engineering
A builder community. We make things and put the code online. Pick a project, ship it, move to the next.
We don't teach.
We ship.
One project a day. It goes online when it's done, finished or not.
A laptop and a webcam is enough to build real things. You don't need a lab.
Done beats perfect. If it doesn't work today, finish it today.
Most of what you'll learn is already in repos online. Go read them.
30 days, 30 projects, no hardware needed. Everything ran on a laptop with a webcam and Python.
Mac, Windows, Linux.
All AI ran locally.
v1.5 was 10 builders and 30 projects.
v2.0 is open to anyone.
Sign in with your admin email to edit projects.
“When eyes are scared, hands are doing.”
— v1.5 builder
“Before Buildcored, I was a Python newbie — I only knew for and while from class. By the end I’d learned a lot about Python, Ollama, and vibe-coding.”
v1.5 builder · Tashkent
“30 days. 30 AI projects. One per day. No breaks. Music that plays when you look down. A drawing canvas controlled by hand gestures. A voice transcription tool running fully local. A RAG agent that reads a PDF and answers your questions. None of these are perfect. Some barely worked. This was day 1 of something longer.”
v1.5 builder · via LinkedIn
“I saw the announcement scrolling through Telegram. When I read the curriculum, I swear I didn’t know any word there. But I’m curious — so I joined. The hardest day was setting up the environment: I use my neighbour’s wifi, so I sat outside in the corner of the house for hours installing everything. Worth it.”
v1.5 builder · Buildcored Telegram
Interviews with engineers
about how they actually work.
On agency, and building painkillers instead of vitamins.
Getting into Google when there's no pipeline to it.
What a long engineering career actually compounds into.
Daily standups, peer reviews, demo Fridays. Where the cohort lives.
The curriculum, the repo, the commits. Star it, fork it, ship from it.
Short, frequent updates from the build. Drops, links, signals.
The Engineering Series. Interviews with engineers at Google, YouTube, and beyond.
v1.5 was 30 projects in 30 days, all software. v2.0 is in person: 10 days, real hardware, free. We build it together in one room.
Applications close June 20, 2026 · …